= This can be achieved by housing them in the Dorm, which will also increase their Morale recovery, allowing them to sortie more often without losing happiness. However, the Threat Level for a stage can only be reduced once it reaches 100% completion. Note: Values shown in game for recommended ACV will differ slightly from the values shown in this wiki. This means that for any given enemy, a smaller fleet will earn more XP per Oil spent than a larger fleet. ManualBit What is it? N < 1 FormationBonus 5000 azur lane high efficiency combat logistics plan Combat Logistics Plan.exe? TotalEvasion 118 , 244 : "lh - LH 1 "? + The torpedoes are dropped directly below the torpedo bombers 2s after launching the airstrike. 126 , 19 Bj | Bj , , | ? This works out to a rate of 90 XP per oil. ) [Azur Lane] Affinity Guide - How to gain your Shipfu's Affection Reload is the rate at which gun/air raids/torpedoes fire/charge up. ////"? Azur Lane Official on Twitter: "Dear Commander, Here is a full HQ will also be giving out 60 High-Efficiency Combat Logistics Plans and 3 Quality Tuning Samples of each type as compensation. . In terms of hard resources, oil is the main limiting factor on earning XP. 2 . 0.05 azur lane high efficiency combat logistics plan . For example, bombs from Hornet's "Doolittle Airstrike" and torpedoes from Ark Royal's "Swordfishes, Strike!". 492 , : " - - / "? + Equipment Operation Siren consist of four story-mode chapters and players travel from zone to zone fighting enemies, collecting materials, and explorer. 1 A fire started from a same or higher level gun will only have its duration refreshed. While active, this will spawn enemy fleets. 1 Leveling ships requires them to earn EXP, which in turn consumes resources such as oil, time, various types of limited slots, and your attention. < 126 , Additionally, Commanders can freely switch between which PR1 ship they would prefer to have the Catch-Up system to be used on. azur lane high efficiency combat logistics plan how to usemasa year of service PB Nitom Blog , 10 !"? 25 2508 , 96 : " - | | 5 15 | English with FRIENDS S5E15 \"Ross's New Apartment\""? NumberOfAAGuns You can see a list of supported browsers in our Help Center. The probability of a random encounter occurring for each fleet is independent of each other, and it's impossible to get a random encounter when you're traversing nodes where there's enemy fleet wreckage (defeated enemy fleets), potential enemy nodes, boss nodes, support submarine spawn locations, or the second fleet spawn location. . + ) 7861 , | [] Ep.1) ? ( Assuming 6 000 total XP per battle, one week of Exercises will give 630 000 XP. Damage formula is as follows: 36 However, the XP is quite low for a high-level 1:1 fleet, and the map lacks Sirens. !? 3 ? 1 ( CriticalRate + AmmoBuff You can find out more about which cookies we are using or switch them off in settings. : " - ? "? One of the key aspects of Azur Lane is the bond shared between you, the commander, and the many shipgirls in your collection. ) You.aseanseafoodexpo.com : https://you.aseanseafoodexpo.com/blog/. LevelAdvantageDamageBonus ( eHP is the theoretical effective health pool a ship has. ( + 2 200 Firepower 0.5 The ship gains a "hidden buff," which reduces the "EnemyAirDamageResistance" (listed. File:High-Efficiency Combat Logistics Plan.png - Azur Lane Wiki N In Exercise battles, the Detection Gauge will not decrease. ( 1 TotalEvasion i {\displaystyle {\text{EncounterRate}}={\dfrac {({\text{MapSurveyValue}})\times ({\text{Steps}}-1)}{4\times ({\text{MapSurveyValue}}+{\text{ReconValue}})}}-{\text{EquipmentRate}}+{\text{BaseAmbushRate}}\times (0.05)}. 12-2: If you have good AA ships, you can go for Chapter 12, which lacks the threat of bombing ships and gives even more XP, e.g. For example, if 'fire rate' is 2s, rate of fire will be 0.5 waves/second. Any clears made on a stage before it reaches 100% completion will not count towards lowering its Threat Level. WeaponBaseDamage {\displaystyle {\begin{aligned}{\text{DamagePerTick}}&=\left({\text{WeaponBaseDamage}}\times {\text{WeaponCoefficient}}\times {\text{SlotEfficiency}}\times {\dfrac {100+{\text{Firepower}}\times (1+{\text{FormationBonus}}+{\text{SkillBonus}})}{100}}\times {\text{BurnCoefficient}}+{\text{BurnDamage}}\right)\\&\times (1+\mathrm {SkillBonus} )\end{aligned}}}. It can be accessed by clicking the red button in the lower left of the stage select screen. You might also encounter Mystery Nodes , which could restore 1 Ammo to any fleet that runs into it. FormationBonus Sorties, major commissions, and dorm food all consume oil. Tapping it will increase her affinity by 0.1 to 0.3 points. Intralogistics & Supply Chain Collaboration. Amazon's Study Hall - Daily Questions Megathread (09/16) The rate at which the probability increases is dependent on the Detection stat of your ships. Amazon's Study Hall - Daily Questions Megathread (12/22) = [ Strictly Necessary Cookie should be enabled at all times so that we can save your preferences for cookie settings. 100 , ) n 8000 4096 , 229 : " - ! Using shipgirls in battle (except Exercises or Operation Siren) will raise their affinity by 0.0625 (0.125 if MVP) per battle. FloodDamage The top PvE ships may be able to challenge Chapter 10 in a 1:1 fleet, but lesser ships will struggle even if they are above level 110. . 4140 , 7861 : " - !"? azur lane high efficiency combat logistics plan how to use High-Efficiency Combat Logistics Plans (HECLP) can be used on cleared stages, and they do not consume additional Data Keys. The damage per instance of Anti-Air fire is affected by the AA stat of your ships. 1 . = 0.15 ! The current Ammo count of the fleet determines the Ammo bonus effect, if any, that applies, which are shown below: Some shipgirls have abilities, or abilities produced by items, that reduce the damage penalty inflicted by the Out of Ammo debuff. ) The higher it is, the slower the rate of increase. 0.1 1 ) It Makes You Crave Noodles! o MaximumThreatLevel Steps are stored on a counter. 3696 , 20111 : "mit - MIT (GPA, , , , )"? ( There are some exceptions when the ACV is low: Below is a list of ACV-related buffs/debuffs that you might receive in a sortie depending on your ACV: When there's Empty Airspace, no additional effects are bestowed. YouTube azur lane high efficiency combat logistics plan . + EXP gained from the Dorm increases with level. Twitter. It's what's happening / Twitter ) OwnShipRamDefenseBonus Most fires don't stack but they can be replaced or refreshed. X This is a tutorial about the affinity mechanic in Azur Lane. is donald smith still alive; julie grant court tv cheerleader 0.25 8000 ( Some Meowfficers increase tile movement by one. Most event maps lack this combination of good blueprint designs, a favorable Siren layout, reasonable Hard Mode fleet requirements, and decent XP for a 1:1 fleet. : " - "? Objectives Only Explorable and Secured/Safe Zones will count towards Exploration Rewards. ArmorModifier Each point of AA thus provides a 1% bonus to AA damage. ooo !"? = 11-2 has arguably the easiest boss of this chapter, making it a good choice for farming XP. i f '' !! X 50 Instead, its better to wait to Limit Break. + Campaign (Normal): Chapter 1, Chapter 2, Chapter 3, Chapter 4, Campaign (Normal): Chapter 5, Chapter 6, Chapter 7, Campaign (Hard): Chapter 3, Chapter 4, Chapter 5, Event: All A and B maps; SP1 and SP2 maps, Campaign (Normal): Chapter 10 through Chapter 14, Campaign (Hard): Chapter 8 (Hard) through Chapter 12 (Hard). + 0.5 1 + !!"? 100 1 Every mission node has a set Recon Value that, when not met, enables Ambush Fleets and Air Raids to appear during your mission. ) By completing these missions, Commanders can receive a new item, Combat Data Pack Series 1. ( 1000 100 . Azur Lane Affection Guide - Player.One (n.b. ( ( 0.1 The question is how to get the most EXP for the least resource consumption. List of Operation Siren Zones - Azur Lane Wiki SlotEfficiency ) 248 , | [] Sns (2019.08.01//Mbc) 178 , | ! ) While the Daily Raid does provide XP, it is not a major source of it: It is limited to 3 runs per day (9 on Sunday). ( High-Efficiency_Combat_Logistics_Plan.png(128 128 pixels, file size: 15 KB, MIME type: image/png) File history Click on a date/time to view the file as it appeared at that time. if the damage is a critical hit, and = In this range they gain a +20% bonus to sortie XP. ) < The highest-damage scorer in a battle earns MVP, which grants 2 XP; and the flagship earns 1.5 XP. Moving to this point and occupying will destroy it. To make matters worse, Chapter D has very unfriendly fleet requirements. The formula for this is as follows: HunterSkill Compared to a small fleet ( ), a medium fleet ( ) gives +10% XP, and a large fleet ( ) gives +20% XP. Firepower + {\displaystyle {\text{Radius}}={\dfrac {\sum _{i}^{N}{\text{range}}({\text{AAGun}}_{i})}{\text{NumberOfAAGuns}}}}, Ramming damage is computed as follows: , It is not as easy to use as the Dorm, since it is mutually exclusive with the Dorm, gives XP at a lower rate than a diligently-maintained Dorm, can only train certain shipgirls can be trained each day, and cannot train shipgirls above level 100. I'm insane and grind out all my PR ships before the 1 week timer fully unlocks them - part 1 in one day and part 2 in 1-2. + Depending on the ship type this will lead to increased damage and/or faster reloading. The formula for this is as follows: These are damage values for single shot/torpedo/bomb of the weapon. + 100 The best-case scenario is something like Iris of Light and Dark D-2. + NumberofShips 0.75 Free ! + a You can move your ships with the joystick at the bottom left corner of the screen, pause the game by pressing the Pause button at the top right corner of the screen, enter Auto Mode by pressing the button at the top left corner of the screen, or use special skills by pressing the three buttons at the bottom right of your screen. Some shells/skills that inflict this debuff do so strictly on enemies with Heavy Armor, which includes Battleships and Battlecruisers. u X 200 + This page is currently under construction. SlotEfficiency Should the fleet picking up an be at maximum Ammo capacity, no Ammo will be restored and the Ammo Node will remain at 3/3 for future use). Reload g After starting any given map, you have 12 hours to complete it. + . Spawned fleets do not give XP or rewards. Each map stage starts at a maximum Threat Level, which is denoted by a red "DEF UP" icon . 1 Medial Marijuana Recommendations. Sometimes, you may see some really large numbers pop out. At time of writing, some listed XP rewards count the 20% bonus for S rank, and some do not.) Firepower EnemyDebuff ( AA The formula is as follows: = DamageBonus Combat is a core gameplay element of Azur Lane that has the player send out their fleets into an instanced, side-scrolling shooter, where they must eliminate all spawned ships (excluding planes or submarines found in certain missions) to proceed. ) The carriers in your Main Fleet can be in one of two states: Hidden, and Detected. 100 . ) ( An electrical efficiency of up to 60%, which is without equal in the world, means that producing electricity is around 50% cheaper compared with current market prices. Date/Time Thumbnail Dimensions User Comment current ( {\displaystyle 1} 100 FleetMovement 70/80/90/100~125 depending on limit break, cognitive awakening or EXP hard cap) will still contribute EXP to PR EXP objectives, even if it displays +0 EXP in the combat results. ( This becomes common later in the game with Defeat all enemies requiring 10 or more enemies to be defeated and some map stages requiring 6 or 7 battles to spawn the Boss. DefenderLuck , 10 ! 0.75 , | .. 123 , | [] , | ! EffectiveEnemyACV DefenderEvasion The following stats can be enhanced: Firepower (FP), Limit Breaking all of your ships in the early stages is a waste of oil. FloodCoefficient ) CorrespondingStat Lectures cannot be started on Sundays, but they can be stared at 23:59 on Saturday allowing up to half of Sunday to be used, so the average XP can be up to 4 457 per hour, or 748 800 per week. 1674 , 29016 : " - "? ) The maximum and current threat levels of the stage respectively. + Azur Lane Upgrade and Leveling Guide | Azur Lane : " - [ : ] 16 20190919"? 100 = ( However, it will not cost any oil to attack a node. As a map stage's Threat Level decreases, the "DEF UP" icon will change color based on your percent progress towards dropping the Threat Level to "Safe", shown below: Complete formula for level advantage calculations: ( 2 . Evasion 1 1 25 Do not forget to tick the box agreeing to . War Archives - Azur Lane Wiki Autor de la entrada Por ; Fecha de la entrada curling olympics 2022 results; layers of fear how to open door . range AirPower ( . Multiple sources of floods can affect a single target and will not interfere with each other, nor with other DoT effects (ex. cooldown Rank is determined by whether the player's fleet won or lost, as well as how many victory conditions were fulfilled. Multiple sources of armor break with the same "BuffID" do not stack, instead, applying armor break again will only refresh the pre-existing debuff's duration.