Even those in no way related, maybe just born sorcerers or in anyway different, are sometimes accused of being one. Mechanically, the kobolds Draconic Cry ability is downright terrifying in a party where more than one character has extra attack (or can cast spells with attack rolls, preferably multiple rolls like Scorching Ray), or a Rogue, or basically its just scary good and a spectacular way to start a fight. Little is known about their history because they don't care enough to pass it on. As a hexling derived from a Night Hags bloodline, you carry their resistance to fire and inherit some of their dark magic. Darkvision. Their scales can be dark tan, dark green, grey, pale yellow, or jet black colors, while their eye colors can be green, yellow, or hazel. When you make a Dexterity (Stealth) check under water, you may add double your proficiency bonus instead of your normal proficiency bonus.Natural Armor. Here is some information for anyone who doesn't know how Crocodiles remove limbs from their victims. Shouldnt the escape DC be a lot higher? How hexlings deal with learning of their roots or the prejudice of people around them differs from one to the other. If you wear armor that you lack proficiency with, you have disadvantage on any ability check, saving . Also, the Celestial Revelation that all Aasimar receive at 3rd level can be a lynchpin of a character build, not to mention increase your damage output noticeably. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. You can't discern color in darkness, only shades of gray.Jaw Trap. https://blogs.scientificamerican.com/laelaps/the-secret-of-the-crocodile-death-roll/ A restrained creature's speed becomes 0, and it can't benefit from any bonus to its speed. This D&D 5E race was designed by Taima and first released in 2019. Your base walking speed is 25 feet and you have a swimming speed of 40 feet. Charisma is your spellcasting ability for these spells. These are the majority of the Crovics, which are not chosen to be ambassadors, living in swamps or lakes. Resources. Each genasi gets a nice array of resistances and innate spells that makes them feel uniquely tied to their chosen element as well as the genies to whom they are distantly related. He flipped out and wasn't expecting that, but everyone else enjoyed it because the guy was being an idiot. Embarrassing - I did something unlike me. Because of their physical appearance, they are oftentimes mistaken as overly-muscular lizardfolk. The phoenix can move through a space as narrow as 1 inch wide without squeezing. If youre playing a standard dragonborn from the Players Handbook, then the +2 Charisma bonus along with some added Strength makes dragonborn especially good candidates for the Paladin class. Wiki Pages Latest activity. Any kind of giant or humanoid can suffer from lycanthropy. Your hair and nails grow unnaturally fast. Satyrs exposure to the magic of the Feywild makes them resistant to unwanted arcane influence and fuels their innate ability to persuade and perform. Note: This is a port of a homebrew creature, made by 'Silly Squid Squad', into a race. Crocodilians age slowly, reaching maturity at about 50. Crocodilians live in swampy villages and prefer to be left alone. As a hexling with this heritage, you inherit part of their horrifying visage in the look of your eyes, making you intimidating like few, and much like them you can breathe underwater. However, if youre thinking about injecting a bit of sneakiness into a non-Rogue character, playing a Goblin is a great way to do it. A hexling child may wake up to find that their bed is frozen over by frost, or scare themselves and their family as their voice suddenly boom loud and the earth begin to tremor when they raise their voice. Monster Tags: Misc Creature. Blackbando's Homebrew Wiki is a FANDOM Games Community. The death roll's attack bonus is the same as the bite and it does one more die of damage. Lizardfolk. Shifters range from 5 to almost 7 feet tall, depending on their subrace. They make highly effective Fighters, Rogues, and Monks. Changeling 5e. Your size is Medium.Speed. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Far below the surface world, these deep dwarves were warped by the strange magical energy a transformation that was only accelerated by the cruel experiments of mind flayers and other aberrations. Despite their size, bugbears are remarkably stealthy, and their fey ancestry expresses itself in an ability to hide and move through spaces that seem far too small to accommodate their massive frames. On average, crocodilians stand at 6-8 feet tall and weigh around 220-370 pounds. Tail. Tbh, it's so close to a lizardfolk in flavor and mechanics I don't have a lot of enthusiasm about it. Giant Crocodile would work perfectly for Sarcosuchuses (Sarcosuchi?). Some end up leaning into the wicked nature people expect of them, where others try to use their powers for good. Wherever the mark appears, it's a sign they will always carry, whether they do so with pride, shame or indifference. You cant discern color in darkness, only shades of gray. Their scales can be dark tan, dark green, grey, pale yellow, or jet black . Spear Mastery. Death Roll. Exuberant rabbit folk front the feywild, Harengons are bipedal, with long feet and powerful back legs they use for running and jumping with remarkable grace and speed. All other imagery used is released free of copyrights under Creative Commons CC0. Alignment. You can heal yourself as a bonus action . Charisma is your spellcasting ability for these spells. Night Hags were the most evil of hags, so extreme in their evil deeds that they were eventually exiled to Hades where they spread through the Lower Plains. I played my first tabletop RPG (Pathfinder 1e, specifically) in college. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. In the wild that looks more like 5-10%. Also, if it's not unarmed, then you have more freedom to raise the damage die of the bite-- scientific estimations place a crocodile's bite as being twice as forceful as a t-rex. When you reach 3rd level, you can cast the Bark Skin spell once with this trait and regain the ability to do so when you finish a long rest. Witch Legacy. Aasimar have a mixture of useful racial traits, of which their Healing Hands are especially powerful seeing as this is effectively a version of the Paladins Lay on Hands ability. "WATCH YOUR BACK IF YOU'RE GOING TO TAKE the shortcut past the birches and the swamp," the older woman warned, rocking her chair slowly upon her porch. Your witches mark is of dark tone, often gray or almost black in color, and triangular in its shape. When you reach 3rd level, you can cast the Alter Self spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. You still cant increase a starting ability score above 20. They are frequently mistaken as overly-muscular lizardfolk with their thick tails and reptilian appearance. BerkaykarsliYou are making a lot of assumptionsLike that just because you ask for a crocodile that means that you, regardless of class/subclass will get oneAlso the wording suggests you think they HAVE to.You are incorrect.You can ASK (not TELL) you DM if they might consider it. Mechanically, a changeling can be a good fit for just about any role, although its as a Rogue or Bard where they truly shine. Crocodile Tears, The Vast Swamp.pdf: 2019-07-07 19:14:12: 974.00 KB: . Elves are probably synonymous with the fantasy genre, and D&D 5e is no exception. Green hags, also known as swamp hags and river hags, use their magical powers to lure innocents into their traps. All these things will affect how your hexling acts around other people. If you're playing a lizardfolk with . Crovics are roughly 200 pounds, and 5-6 feet tall. While hexlings have much in common, the type of hag their bloodline is descended from separates them into six subraces; Annis, Bheur, Dusk, Green, Night, and Sea. If a minotaur's horns can be 1d10, a devastating bite can be too. When they're around those that they have known for a long time, they are rather gentle creatures and care dearly for their allies. Yuan-ti are often considered one of the most powerful races in 5e, starting the game off with a host of great abilities. Winged, feathered humanoids from the elemental plane of air, Aarakocra are a nomadic people who gained the power of flight in service to the Wind Dukes of Aaqa. Sometimes, this Aquan 5e language is spoken by the Air Genasi as well as . If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werecrocodile lycanthropy. Update your cookie preferences. Save my name, email, and website in this browser for the next time I comment. I used this as a boss on a low-level campaign I ran and used your Death Roll attack, Mars. But they are fully within their rights to say no, In fact they would be showing favouritism if they let you have one, Come on, crocodiles are more dangerous than this, Armor class is too low. It succeeded Dungeons & Dragons 4th edition (2008-2013), and was preceded by a D&D 5e open playtest known as D&D Next . They did not know, but he heard their every word. They usually live in marshes and swamps, sometimes rivers if they are outcast. Attack rolls against the creature have advantage, and the creature's attack rolls have disadvantage. Use as you wish, roll for fun, or make up your own traits entirely. At level 6 a normal druid can become a CR 1/2 creature (Like a crocodile) unless you took circle of the moon which allows you to go up to CR 1 at level 2. Finally, how did your hexlings nature affect them? Only those proficient in the armor's use know how to wear it effectively, however. If you want to play an elf, youre going to be spoiled for choice as the feywild-native Eladrin, the mournful Shadar-Kai, and the aquatic Sea Elves all fall under this umbrella. Monster Tags: The Githyanki are the more warlike subspecies of Gith, raiding the material plane on red dragonback or in flying ships made of iron. The teenage years of a hexlings are often chaotic as they grow into their powers and learn to live with the looks and whispers of people all around them. Now, all characters using this method of generation get to either increase one ability score by +2 and another by +1 or increase three different scores by +1. If the crocodile uses bite as an attack of opportunity on a target fleeing, and successfully hits, is the fleeing target grappled? Finally he'd snapped, turning on his heels with eyes burning as he stared at the two women who'd been gossiping. Traditionally in D&D 5e, different playable races were afforded different innate bonuses (or, in some cases, penalties) to their ability scores.. Increasingly, as the conversation in the D&D community shifts toward ways to avoid problematic ideas like bioessential racial traits, especially negative ones, Wizards of the Coast has started reworking the next . Kobolds tend to stand about 3 feet tall and have long, snout-like faces somewhere between a dog and a monitor lizard with scaly skin and red eyes that glow in torchlight like an alligator. Eladrin are a subrace of elves native to the Feywild. A love of personal freedom can drive shifters toward chaotic alignments. If a creature fails its check to escape your grapple, you can bite into them with your sharp teeth dealing piercing damage equal to 1d6 + your Strength modifier.Claws. When you reach 5th level, you can cast the Snillocs Snowball Swarm spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. It is only in Anime, Cartoons & Movies do you see Crocodiles (or Alligators) snapping through something by simply applying more pressure, while in reality they briefly release their Bite in order to Bite again. Actions. Half-Orc - fierce and . Were they able to keep it under control, to melt into the crowd, or were they scrutinized for it? Swamp. Your base walking speed is 35 feet. They then realized that getting close would be lethal, so they peppered the gator with ranged weapons and carefully planned attacks and, paired with some lucky rolls, were able to defeat it and gain the Giant Crocodile Tooth, a side quest item for a trophy collector. I feel it emulates the croc's ability to drown its victims, but you can switch out the drowning part for extra damage (I suggest two extra dice), the stunned condition, a level of exhaustion, or nothing. You know the Ray of Frost cantrip. Introduced into 5th edition through Volo's Guide to Monsters, they were brought to life as playable characters at the Stream of Annihilation in 2017. In addition to having advantage on all saving throws against magic thanks to their gnome cunning, both gnomish subraces get evocative and interesting abilities, like the Forest Gnomes ability to communicate with animals and the Rock Gnomes proficiency at creating small mechanical marvels. Remember that you can only Wild Shape twice per short rest, and the DMG's expectation of a normal adventuring day is 6-8 encounters per day with 2 short rests (See DMG Page 84: "The Adventuring Day"), so a single use of Wild Shape often needs to be able to last at least an entire fight on average. Examples: Kasha, Alshao, Naish, Shaso, Female: Also commonly uses a's, but harder consonants are more prevalent. Otherwise **** it man it's a fantasy game, it's all made up anyways just give your ranger a crocodile and you role iniative for it etc. Your Charisma score increases by 1. You gain proficiency in the Intimidation skill. Ability Score Increase. They get Abyssal and Draconic as their additional languages, as well as natural Darkvision, all of which can be useful in exploration or role-playing. etc. The Shifters are a race of people from Eberron: Rising from the Last War who transform from humanoid forms. Bite: Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. When one of the crocodile's heads is asleep, its other head is awake. While you wear this magic armor fashioned from crocodile skin, you gain a +1 bonus to AC. I'm not saying it's bad or unbalanced or that you shouldn't make something cool when inspiration strikes, but if you're looking for feedback mine is: this isn't a homebrew I would bring to my table because my group would prefer I use the official lizardfolk to realize the same character concept. They tend to live underground in vast warrens festooned with traps and are often found worshiping the dragons to which they appear to be distantly related. "Why?" Graceful, dextrous, ageless elves are an otherworldly race who choose to dwell in places of ethereal tranquility in balance with the natural world, except the drow, of course, but their long sojourn in the Underdark and what it has done to their culture serves as a demonstration of what happens when elves fall out of step with the natural world (I guess worshiping an evil spider goddess doesnt help). Widespread and diverse, some Tabaxi display more catlike tendencies than others. Capacity score increase - there is a chance of increasing the constitution code by 2 and on the other hand, your wisdom score gets increases by 1. Your Intelligence or Wisdom score increases by 1. Charisma is your spellcasting ability for these spells. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. The crocodile can hold its breath for 15 minutes. Bite. They can live to be over 300 years old.Alignment. On a failed save, the creature begins to turn to stone and is Restrained. It is recommended that you read or ask your DM of the human race in the setting youre playing in to get an idea of how and where they were raised. The majority of the Damage of a Crocodile Bite is done by the penetration of the Teeth. Mechanically, any class that values Charisma can be a good fit for a Half-Elf, but its the synergy between this classs extra skill proficiencies and the Bards Expertise that makes for a truly classic pairing. Yuan-Ti. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. One among them is the changeling known for its shapeshifting abilities. Bite. Sharing stories of your battles and achievements impress them the most, as they can be blunt at the beginning of a conversation, or when they are interrupted. This entry is concerned with the three types of elf found in the Players Handbook: High Elves, Wood Elves, and Dark Elves (also known as Drow). Art featured in the bottom right of page five was made by me. Different elven subraces grant a range of benefits from innate spellcasting and weapon training to an almost supernatural ability to hide among the trees, meaning elves can be well suited to a wide variety of character classes.